// File generated by CPPExt (Value)
//
//                     Copyright (C) 1991 - 2000 by  
//                      Matra Datavision SA.  All rights reserved.
//  
//                     Copyright (C) 2001 - 2004 by
//                     Open CASCADE SA.  All rights reserved.
// 
// This file is part of the Open CASCADE Technology software.
//
// This software may be distributed and/or modified under the terms and
// conditions of the Open CASCADE Public License as defined by Open CASCADE SA
// and appearing in the file LICENSE included in the packaging of this file.
//  
// This software is distributed on an "AS IS" basis, without warranty of any
// kind, and Open CASCADE SA hereby disclaims all such warranties,
// including without limitation, any warranties of merchantability, fitness
// for a particular purpose or non-infringement. Please see the License for
// the specific terms and conditions governing rights and limitations under the
// License.

#ifndef _Voxel_BoolDS_HeaderFile
#define _Voxel_BoolDS_HeaderFile

#ifndef _Voxel_DS_HeaderFile
#include <Voxel_DS.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif


#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif

//! A 3D voxel model keeping a bool flag (1 or 0) <br>
//!          value for each voxel. <br>
class Voxel_BoolDS  : public Voxel_DS {

public:

    void* operator new(size_t,void* anAddress) 
      {
        return anAddress;
      }
    void* operator new(size_t size) 
      { 
        return Standard::Allocate(size); 
      }
    void  operator delete(void *anAddress) 
      { 
        if (anAddress) Standard::Free((Standard_Address&)anAddress); 
      }
 // Methods PUBLIC
 // 

//! An empty constructor. <br>
Standard_EXPORT Voxel_BoolDS();

//! A constructor initializing the voxel model. <br>
//!          (x, y, z) - the start point of the box. <br>
//!          (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//!          (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>
Standard_EXPORT Voxel_BoolDS(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z);

//! Initialization of the voxel model. <br>
//!          (x, y, z) - the start point of the box. <br>
//!          (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. <br>
//!          (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. <br>
Standard_EXPORT virtual  void Init(const Standard_Real x,const Standard_Real y,const Standard_Real z,const Standard_Real x_len,const Standard_Real y_len,const Standard_Real z_len,const Standard_Integer nb_x,const Standard_Integer nb_y,const Standard_Integer nb_z) ;

//! A destructor of the voxel model. <br>
Standard_EXPORT   void Destroy() ;
~Voxel_BoolDS()
{
  Destroy();
}


//! The method sets all values equal to 0 (false) and <br>
//!          releases the memory. <br>
Standard_EXPORT   void SetZero() ;

//! Defines a value for voxel with co-ordinates (ix, iy, iz). <br>
//!          Initial state of the model is so that all voxels have value 0 (false), <br>
//!          and this data doesn't occupy memory. <br>
//!          Memory for data is allocating during setting non-zero values (true). <br>
Standard_EXPORT   void Set(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz,const Standard_Boolean data = Standard_True) ;

//! Returns the value of voxel with co-ordinates (ix, iy, iz). <br>
Standard_EXPORT   Standard_Boolean Get(const Standard_Integer ix,const Standard_Integer iy,const Standard_Integer iz) const;





protected:

 // Methods PROTECTED
 // 


 // Fields PROTECTED
 //


private: 

 // Methods PRIVATE
 // 


 // Fields PRIVATE
 //


};





// other Inline functions and methods (like "C++: function call" methods)
//


#endif
